Europia

Editions / Publishing Colloques / Conferences Livres / Books Galerie / Gallery Revues / Journals Culture Contact

Communication - Editions/Publishing - Espace Galerie /Gallery
Europia™ est une soociété basée à Paris depuis 1995 / Europia™ is a French company based in Paris since 1995

 

europia

01D7

hyperurbain

europia

EuropIA.9b

EuropIA.9a

01Design.99

EuroSim

EuropIA.8b

Europia.98

01Design.97

Europia.97

Europia.95

 

europia

E-ACTIVITIES IN DESIGN AND DESIGN EDUCATION

Bige Tunçer
Saban Suat Özsariyildiz
Sevil Sariyildiz

ISBN 2-909285-23-5, 235 Pages - Price 50 Euros

Editorial

The most significant impact and added value that ICT developments have brought to the building sector are probably the improved ease, effectiveness and efficiency of interaction and cooperation between various scientific disciplines. In EuropIA
conferences, and thus in the 9th EuropIA international conference, disciplines such as engineering, computer science, mathematics, physics, social sciences and arts come closer than ever before, all with their specific knowledge for contribution in a new scientific discipline: ICKT (Information, Communication and Knowledge Technology) in design and the built environment. The participation of a wide range of scientists and the scope of this conference confirms this. The conference presents a cross platform event for the study and analysis of the application of information, communication and knowledge technologies to architecture, building engineering, civil engineering, urban design, urban planning and policy analysis. All papers in this book are from the 9th EuropIA international conference on E-Activities and Intelligent Support in Design and The Built Environment, held on 8-10 October 2003 in Istanbul, Turkey. These cross platform papers represent state-of-the-art research and development in these fields. The papers illustrate activities in both theory and application.
The building sector is in its nature complex. In the entire building process, data, information and knowledge exchange and communication become increasingly important. Increasing emphasis on cost and time constraints requires an improved
collaboration and cooperation between all parties involved in the building process.
Contemporary computing technology applications for the building sector can be categorized mainly as tool, medium, and partner. As a tool, the computer mostly serves data processing. As a medium, it supports information exchange and communication. In this, the Internet plays an important role. As a partner, it serves the processing and modelling of knowledge using computational intelligence techniques such as artificial neural networks, fuzzy logic, genetic algorithms, and agents. Thus, we use the term Information, Communication and Knowledge Technology, which accurately captures this breadth. The technological developments of the Internet and of hardware technology make it possible for the flow of data and information to be processed and communicated much more effectively than ten years ago. In the next ten years we can expect the scientific emphasis to be put on software developments. In these developments, the knowledge component will gain extra importance, in addition to data and information. Knowledge with its intelligent character will be the major research and development theme for the building industry in the coming years, and the Internet will be the platform for dissemination of data, information and knowledge, and communication and collaboration. Hopefully, the building practice will go beyond ICT infrastructure investments and play an important role in R&D activities. This would have a strongly positive impact on the daily practice of design and construction industry partners. Next to the industry, educational institutions such as universities can play an important role in this process. The need for better educated engineers in the field of ICKT, as an integrated scientific discipline, needs attention throughout Europe. Virtual universities with joint master program initiatives have already been started up in the Netherlands and other countries.
The educational decision makers at universities must be aware of the fact that computer science should not be considered as a supporting science but an essential part of the engineering education in Europe. If Europe chooses for a knowledge economy, the education of the young professionals is the most important fundament for this new economy!
To reach innovations in the building sector, it is necessary that the various branches of the industry, universities, educational and scientific institutions, government and research institutions should all come together in a platform to define an ultimate, mutual goal. It sounds like a utopia, but there is a Dutch saying “ willen is kunnen”, when there is a will, there is a way…

This volume is a collection of papers related to e-activities in design and design education. It expresses both the breadth and depth of e-activities and intelligent support in design and the built environment and offers clues about the future.
The complementary volume to this book contains papers on e-activities in building design and construction.

Sevil Sariyildiz, Bige Tunçer, Saban Suat Özsariyildiz

Sommaire / Contents

Preface
Editorial

Part 1 Design education and information libraries

Design and evaluation of a collaborative virtual space: InfoBase
Evren AKAR, Bige TUNÇER, Jelle ATTEMA, Rudi STOUFFS

HizmO: History of Izmir architecture on-line: An interactive
database for e-learning architectural history
Yenal AKGUN

Metadata as a means for correspondence in design analysis
Jan KOOISTRA, Rudi STOUFFS, Bige TUNÇER

The SciX Platform - Reaffirming the role of professional soceties in
scientific information exchange
Bob MARTENS, Ziga TURK, Bo-Christer BJÖRK

Virtual university for design: E-teaching and e-learning for design
Rivka OXMAN

Evolutionary collaborative design studios
Aysu SAGUN, Halime DEMIRKAN

A demonstrational case of a visual reference tool model for
architectural heritage
Burcu SENYAPILI

Part 2 Design environments and multimedia

Implementation of an architectural design environment: The development of IDEA+
Stefan BOEYKENS, Herman NEUCKERMANS

Spaces of immersive media: Transformation of spatial enclosure to
interface of information
Ercument GORGUL, Emine GORGUL

A CAAD system based on the capacity design methodology
Cheng-Tah LIN, Ming-Hung WANG

Communicating professional design intentions to the lay public on
the internet
Michael MULLINS, Tadeja ZUPANCIC STROJAN, Matevz JUVANCIC

Virtual Operation Room [VOR]: A time-based architecture for the
augmented body

Kas OOSTERHUIS, Hans HUBERS, Christian FRIEDRICH, Sven
BLOKKER, Michael BITTERMANN, Chris KIEVID

Designing sound to reinforce architectural visualisation
Ahmad RAFI

Motion capture: Animation alternative for creative exploration
Ahmad RAFI

Towards an agent based early design environment: A frameork
implementation using Java
Hans SCHEVERS, Edwin DADO, Reza BEHESHTI


Part 3 Design requirements and objectives, evaluation and generative design

Spatial relations and architectural plans: Layout problems and a
language for their design requirements
Can BAYKAN

On measuring the visual complexity of 3D solid objects
John GERO, Vladimir KAZAKOV

Translating customers' needs into building design process: Quality
Function Deployment
F. Hilal HALICIOGLU

Evolution Aided Architectural Design: An Internet based
evolutionary design system
Patrick JANSSEN, John FRAZER, Ming-Xi TANG

Electronic requirement management: A framework for architectural
requirement engineering
Ipek ÖZKAYA, Ömer AKIN

The National Museum of Australia: A study in generative design 185
John Paul SWIFT

The representation of contextual place for urban and rural planning
Peter SZALAPAJ

Overview of design evaluation towards a comprehensive
computational approach
M. Tanyel TÜRKASLAN-BÜLBÜL, Ömer AKIN, James H. GARRETT, Jr., Burcu AKINCI

Evolutionary development of early stage design alternatives for
buildings
Aant VAN DER ZEE, Bauke DE VRIES

Formulaire de commande

A envoyer à:
Europia Productions
15, avenue de Ségur - 75007 Paris, France
Tel 33 1 45512607 - Fax 33 1 45512632
e-mail : production@europia.org

  • Adresse
    • Nom, Prénom :
    • Affiliation :
    • Organisme :
    • Adresse :
    • Code / Ville :
    • Pays :
    • Tel :
    • Fax :
    • e-mail : URL : 
  • Prix unitaire : 50 Euros
  • Livraison en France: 8 euros
  • Livraison Etranger : 8 euros
  • Paiement par chèque par virement bancaire en Euro
  • Date:
  • Signature :

Veuillez libeller votre chèque à l'ordre de: Europia Productions

Paiement par Carte Bancaire, veuillez nous communiquer les coordonnées de votre carte visa par téléphone, fax ou par e-mail.


Europia™ : 15, avenue de Ségur - 75007 - Paris, France - Access / Plan d'accès