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Europia™ est une soociété basée à Paris depuis 1995 / Europia™ is a French company based in Paris since 1995














Digital Thinking
in Architecture, Civil Engineering, Archaeology, Urban Planning and Design: Finding the Ways

Proceedings of EuropIA'11: 11th International  Conference on Design Sciences and Technology

Giovanni De Paoli, Khaldoun Zreik, Reza Beheshti

ISBN 978-2-909285-41-3 - 398 pages - 100€


The EuropIA Conferences are organized as a cross-platform for the study and analysis of the application of the information, communication and computer technologies to architecture, archaeology, building engineering, civil engineering, urban design and policy analysis. What makes this conference unique is the interaction of different disciplines regarding their approach, methods and techniques for the application of advanced technologies. Specifics of disciplines are not the subject of the conference but serve as cases. Cross-platform discussions and interactions help to enhance scope of these technologies beyond their existing application limits. Furthermore, we seek a discussion of terms and conditions for introducing new tools (offered by the latest technology developments) and new strategies (required by the inevitable changes of the professional and educational working environments of architecture, archaeology, building engineering, civil engineering, urban design and policy analysis).
New digital cultures bring inevitable changes to our world and to the techniques, research methods and practices of design. The computer technology transforms slowly but surely the professions of environmental planning, architecture, archaeology and design. In recent years, we witness the emergence of digital methods using computer not only for facilitating technical tasks, but also to analyse project's performance or amplify the creative thinking of designers. Educating the future professionals has become a real challenge due to the clash between fast developing technology and slower evolving new design thinking and values redefinition. Confronting multi-disciplinary theoretical, teaching and practice experiences at the EuropIA11, will help finding the ways to the future of design.
Application of advanced technologies in digital thinking is the main goal of this conference. The papers selected by the scientific committees report on different ways of using and adapting the newest technologies so as to enable researchers and users to find new ways of developing digital thinking. Achieving this goal requires high level of experimental analysis approaches built upon a synthesis of multidisciplinary know-how and knowledge. EuropIA 11 shows that dealing with digital thinking concept requires the involvement of various disciplines: Architecture, Industrial Design, Art, History of Art, Archaeological Study, Building Construction, Sustainable Design, Urban Planning, Civil Engineering, etc… Although all these disciplines have not been represented directly, they are omnipresent in several papers and often in the round-table discussions of the conference.

Contributions to the Conference have addressed one of the following domains: theory (covering philosophy and methodologies), application (scenarios, case studies and tools) or education (learning and teaching). We divided up the papers appearing in this book by topic, namely: Architecture, Heritage and archaeology, Design Education, Art and Design, Design support Environments and Collaborative Design. It is worth mentioning that the multidisciplinary contributions also include the following topics: Building and Construction Robotics, Design Knowledge Representations, Design Methods Process and Creativity, Digital Fabrication and Prototyping, Generative Systems as also Virtual and Augmented Reality.

The host of the 11th EuropIA International Conference is the University of Montreal in Canada (19th to 21st of September 2007). EuropIA11 follows the path of a successful tradition of international platforms that since 1988 have dealt with all issues related to design sciences and technology. Previous conferences have been: EuropIA 1 (1988 Paris, France), EuropIA 2 (1990, Liege, Belgium), EuropIA 3 (1991, Athens, Greece), EuropIA 4 (1993, Delf, Netherlands), EuropIA 5 (1995, Lyon, France), EuropIA 6 (1997, Edinburgh, United Kingdom), EuropIA 7 (1998, Paris, France), EuropIA 8 (2001, Delf, Netherlands), EuropIA 9 (2003, Istambul, Turkey) and EuropIA 10 (2005, Damacus, Syria).

We would like to thank all who, in one way or another, directly or indirectly, were involved in this conference. Particularly, we express our gratitude to authors of all papers appearing in this book and to the members of EuropIA 11 Scientific and Organising Committees.

Giovanni De Paoli, Khaldoun Zreik
EuropIA.11 Chairmen

Table of Contents

Giovanni De Paoli, Khaldoun Zreik

"Paradigm Shifts"
Thomas Seebohm

"The Use of Computers in Architectural Design: A Critical Perspective"
Kostas Terzidis

"A Comparing Study of the influence of CAAD Tools to Conceptual Architecture Design Phase"
By Yi Zhu, Tomás Dorta, Giovanni De Paoli

"The use of digital imaging in architectural and urban projects’ practice and its impact on non-experts’ project perception"
Farid Ameziane, Eyad Elias, Carole Koch, Daniel Pinson

"Proposal of a new approach for simulating transformations of a built environment: case of Saint-Laurent shop fronts in Montréal"
Hicham Zakaria

"Towards new ways of acquiring knowledge regarding architectural typologies"
Nathalie Charbonneau

"CAD-Friendly Form, Shape, Ratio and Proportion in Inca Architecture and Urban Planning"
W. Iain Mackay, Neander F. Silva, Joelsio Guedes

"Virtual and augmented reality for archaeology: the acropolis of Gela"
Alberto Sposito, Rocco Caruso

"Methodological experiments for understanding Cultural Heritage"
Nada El Khoury, Giovanni De Paoli, Georges Khayat

"Using Computer-Aided Restitution of Hieroglyphic Inscriptions as a Means to Reconstruct Ancient Egyptian Temples."
Nathalie Charbonneau, Jean Revez

"New digital cultures Facing Complexity: Archaeology and Modeling"
Temy Tidafi

"Digital Learning Environments for Architects and Engineers"
Reza Beheshti, Khaldoun Zreik, Saban Özsariyildiz

"Cybertecture: the use of digital and analog media in architectural design education"
Milena Stavric, Heimo Schimek & Albert Wiltsche

"Referents modeling for the architectural design studio: Cognitive bases"
Ivanka Iordanova & Temy Tidafi

"Project-Based Learning in CAAD Education"
Neander F. Silva & Ecilamar M. Lima

"The Disquieting Duckling"
Mikael Tosti, Niels Einar Veirum

"Cultivating transdisciplinary creativity"
Meltem Aksoy, Nilüfer Kozikoglu

"Discontinuities in Emergent Technology: Daniel Libeskind’s Expansion of the Denver Art Museum."
Robert Hugh Flanagan

“Remote: Curatorial Design and the Digital Mediation of Exhibition Space"
Vince Dziekan

"Augmented Sketches and Models: The Hybrid Ideation Space as a Cognitive Artifact for Conceptual Design"
Tomas Dorta

"Impact of Exploration Mode on Spatial Knowledge Acquisition in Non-immersive 3D Virtual Environments"
Ashraf Mohammed-Ahmed, Pierre Côté

"Emerging Technologies and Sustainability Practices in Architecture: Aiming for Zero-Energy Buildings"
Ajla Zisko-Aksamija, Mir M. Ali

"Visual Strategies for Parametric Modeling in Interactive Evolutionary Design"
Bezirtzis, Lewis & Cline

"Federation Modeling: Interactions in Parametric Design"
Davis Marques, Robert Woodbury

"Free-hand sketching interface for designing tensile structures"
François Guéna, Louis Paul Untersteller

"The Green Blogsphere and the role of Design"
Monique Vandresen

"Inverse Daylighting for Opening Design"
Vincent Tourre, Jean-Yves Martin et Gérard Hégron

"Architectural Robotics: A New Paradigm for the Built Environment"
Michael Philetus Weller*, Ellen Yi-Luen Do

"Crowdsourcing Creativity: Participatory design over the internet"
Alexandre Joyce

"From Text to Conceptual Network in Case of the Term ‘Community"
Lan-Ting Tseng, Feng-Tyan Lin

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